Most martial arts are activities, like sports. They're something you do with your opponent: he strikes, you block, you strike, he blocks. Combat Sanshou is a fighting art, and the purpose is to put your enemy on the ground without following him there: a true stand-up combat system designed for real-world combative application.
Part Three of this three-part series addresses the final aspects of Combat Sanshou's vicious fighting strategy: slamming your enemy to the ground and keeping him there for good, if necessary. Relying on the simple, basic combative principles of immediate entry and taking away your opponent's base, Wim Demeere shows you fast, hard throws and takedowns that will work no matter how skilled a person you're fighting. Once your opponent's down, Demeere demonstrates joint manipulations, slams and stomps to keep him from getting up and trying to fight with you again. For information purposes only.
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